01Join or Create a Battle
The Case Battles lobby lists Open Battles waiting for players, battles In Progress and Recently Finished. Filter by battle type, player count or battle value. Anyone can watch a battle; joining and creating need sign-in.
- Join Battle takes an open seat for the battle cost. Seats fill in join order, and you can hold one seat per battle.
- Create Battle lets you pick the type, the cases (1 to 50, one round per case) and the options. Your own seat is paid when you create it.
- Every case page has a Battle this case button that opens Create Battle with that case already added.
02Standard, Team and Shared Battles
- Standard (1v1, 1v1v1 or 1v1v1v1): the highest total value takes the whole pot.
- Team (2v2): both players' totals on each team are added together, the higher team total wins, and the pot is split equally between the two winners.
- Shared (2, 3 or 4 players): there is no winner. The combined value everyone pulled is split equally between every seat.
The pot is the total value every player pulled. Battle cost is the price of one seat, and battle value is that price times the number of seats.
03Battle Options
- Dober Spin (on by default when you create a battle): when a reel lands on one of a case's top items, a bonus reel spins and its reward replaces the item for that round.
- Uno Reverse: flips the rule, so the lowest total wins.
- Prize Draw: after the last round, a draw reveals the winner instead of the highest or lowest total.
- Fast Mode: shorter reels and pauses between rounds. The result is the same either way.
- Private Battle: kept off the public lobby, and the link is the invite.
Shared battles cannot use Uno Reverse or Prize Draw.
04Bots and Shared Splits
The creator can press Add Bot on an open seat, or Start vs bots to fill every remaining seat and start at once. Bots pay no entry and are never paid out.
In a Shared battle, bot seats count in the split: the pool is divided by every seat, bots included, and only player seats are credited.
05How a Battle Pays
- A battle starts once every seat is filled, and each round every reel spins for that round's case.
- Winnings are credited as balance, to the wallet each seat paid from. The skins in the reels show value only.
- The server settles each battle once, so closing the tab mid-roll does not lose a payout.
- When a battle finishes, Recreate Battle starts a new one with the same cases, type and options.
A battle cancelled before it starts returns every entry to the wallet it was paid from.
DOBER.GG Guides · October 20, 2026
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